“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”
That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…
2012 Prototypes:
- Autonomous
- Black Lake
- Spacebase DF-9
- Hack n Slash
- White Birch
Languages : English
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