This bundle includes the following:
- The Guild – Gold Edition
- The Guild II
- The Guild II: Pirates of the European Seas
- The Guild II: Renaissance
The Guild – Gold Edition:
It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy.
However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.
The Guild II:
The Guild 2 is the shining successor of the ultra successful medieval life sim, Europe 1400. The Guild 2 is a unique mixture of RPG and life simulation in an immersive middle ages scenario. The player and his party become part of history and can even change it in real-time.
Go back to the dark middle ages and found a new dynasty! Take care of yourself, because your opponents never sleep! Marry a beautiful wife and make new friends… control your life! Hand down your skills and your descendants will greatly appreciate it!
The Guild II: Pirates of the European Seas:
The first true life simulation series set in the fascinating medieval Europe!
The Addon expands and transforms the game into an even greater experience by adding a huge area including the cities of “The Hanse” located at the shores of the European seas. Sea battles and naval trading are added to the gameplay, and a new campaign mode provides more than 10 hours of additional fun.
The Guild II: Renaissance:
For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era…
In the 14th Century the world order is beginning to transform itself. Due to trade and commerce an increasing middle class obtains more and more power and wealth. Entire towns purchase their freedom and more privileges from the nobility. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. This is the beginning of the renaissance…
Release date : 18.11.2002
Publisher : THQ Nordic